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Monday, October 17, 2011

Belmont Clan (Castlevania)




The Belmont family (sometimes translated as Belmondo or Belmond) is the bloodline sworn to oppose Count Dracula in the Castlevania series. They are not, however, the only main protagonists seen throughout the franchise, but typically play an integral role in most games' storylines. The Belmont surname was lost to some characters due to the European patrilineal naming tradition. If not Belmonts in name, they were certainly Belmonts by blood and conviction, and are accordingly considered part of the Belmont clan. The name later changed back to Belmont sometime in the 20th century.

The Belmont clan were cursed to fight Dracula every time he resurrected. The origins of this conflict date back to an act of betrayal by Mathias Cronqvist, who in 1094 used his former ally Leon Belmont to obtain immortality as revenge against God. Leon vowed that his kinsmen would hunt Mathias, who became known as Dracula. This battle would continue through the centuries until the Demon Castle War in 1999, when Dracula was finally destroyed. His essence, however, survived, and Julius Belmont continued to protect humanity through the 21st century.

  • 1047 - Gabriel Belmont (Castlevania: Lords of Shadow) (at this point regarded as a non-canon character due to Lords of Shadow's seperation from the official Castlevania Timeline.)
  • 1094 - Leon Belmont (Castlevania: Lament of Innocence)
  • 1450 - Sonia Belmont (Castlevania Legends & Castlevania: Resurrection [Canceled]) (Non-Canon)
  • 1476 - Trevor Belmont (Castlevania III: Dracula's Curse)(Castlevania: Curse of Darkness)
  • 1576-1591 - Christopher Belmont (Castlevania: The Adventure & Castlevania II: Belmont's Revenge)
  • 1591 - Solieyu Belmont (Castlevania II: Belmont's Revenge) (non-playable)
  • Late 1600s - Desmond Belmont (Castlevania: Order of Shadows) (Possibly non-Canon)
  • 1691-1698 - Simon Belmont (various games; see character page for details)
  • 1748 - Juste Belmont (Castlevania: Harmony of Dissonance)
  • 1792-1797 - Richter Belmont (Castlevania: Rondo of Blood, Castlevania: Dracula X & Castlevania: Symphony of the Night)
  • 1792-1797 - Maria Renard (Castlevania: Rondo of Blood & Castlevania: Symphony of the Night)
  • Early 1800s - Nikolai, Jacob, Abram, Laura the Jeweler, Eugen, Aeon the Chef, Marcel, George, Serge, Anna, Monica, Irina, Daniela (Castlevania: Order of Ecclesia) (Blood Descendants)
  • 1852 - Reinhardt Schneider (Castlevania 64 & Castlevania: Legacy of Darkness)
  • 1917 - John Morris (Castlevania: Bloodlines) (son of Quincy Morris from the famous Bram Stoker novel Dracula. The Morrises, according to the Castlevania canon, are indirect blood descendants of the Belmonts.)
  • 1944 - Jonathan Morris (Castlevania: Portrait of Ruin and Castlevania: Harmony of Despair)
  • 1999-2035 - Julius Belmont (Castlevania: Aria of Sorrow and Castlevania: Dawn of Sorrow)
(from : castlevania wiki)

FIFA 2012's Impact Engine



the Impact Engine improves collision variety, accuracy, and momentum preservation.A new advanced procedural animation system is used along with collision physics to produce different results depending on the players and physical forces involved. This affects all players, so even those off the ball may have collisions. The Impact Engine has been cited as a game changer, making FIFA 12 less structured and synthetic than its predecessors, and has been described by producer David Rutter as the biggest technological change to the series since the transition to the current generation of consoles. The Impact Engine also directly affects injuries sustained by players during a match. (from : Wikipedia)